23-09-2020

Removing the Allip's Curse
With all the ingredients in place and the ritual prepared our gallant party moved out of the city to remove the curse. Bisque prepared a magic circle where the ritual was to take place, everyone entered the and the ritual began. It did not take long and the effects were visible in the form of some doubles of the adventurers.

The clones were dispatched easily and they transformed into some black crystals.Thankfully the spell did not require a lot of the dream essence, half of it was still available. Fulgerica started a cleansing process with the spheres and in about a few days the magic spheres could be used without any side effects. The genie decided to stay a while as the party was fun to watch.

A new adventure on the high seas
The peaceful life did not last long, as Fulgerica discovered there was a bounty on his head - 3000GP. The rest jokes that they should turn him in, but a gnome adventurer told them the word on the street was they also had a price on their heads - 5000 GP. The goodly open lord was of no use as she would not approve the death of Xanathar. It was time to hit the road again but to where? Bhog provided the heading in the form of a treasure map. Not far on a island, there was word a huge haul.

Using a little bit of fast talk the party used the local teleporter and went to Baldur's gate to get the ship. On the way to the island the bowl they retrieved and mended from the fishpeople started to hum with power. There was a debate as to what to do, it was decided the bowl would be monitored all day and night. Ultimately the humming stopped and they arrived at the island.